Babylons Real-time strategy browser game

Server Settings

Server DEV · speed, production, troops and tribes of this world.

Configurations
Main Parameters
Server Speed
x10
Production
x4
Troop Speed
x5
Warehouse
x100
Max Villages
125
Weakness Protection
Yes
Multi-Parallel Sessions (Sitter+Owner)
Yes
AutoBan SameIP
Yes
Multiaccounts
Allowed
WW Victory
Level 100
WW Server Chaos (x3)
Level 60
WW Building Plans Required
5
Important Dates
Server Start Date
15.10.2026
Babylons Spawn
15.10.2026
WW Spawn
15.10.2026
WW Plan Spawn
15.10.2026
Server Max End Date
28.11.2026
🕊️ Planned Pax 🕊️
Planned Peace Start
31 Dec 2025 02:00 pm
Planned Peace End
02 Jan 2026 04:00 pm
Duration
50 hours
Special Mods
Classic Travian Mode On:
| No Armory,Blacksmith,Academy on Plus |
| No TribeChange Plus |
| No Espionage Center |
| No Watchtower |
| No Divinity & Divine Power |
| Resource Level Max(15-10) |
| Wall Level Max 20 |
| No restriction on Attacks/Reinforcement |
| No Transfer artefact via treasury |
| No Expansion Slot removal Gold |
| Max 3 Oasis for Village |
Not Active
Automatic Alliances
No
Change Tribes
Yes, Change Tribes
Alliances
Yes
LOTR Mode
Not Active
GOLD Parameters
Free Gold Unlimited
Yes
Other Parameters
Peace system
Not active
World Size
100x100
Evasion Troop Speed
x1
Trader Capacity
x30
Cranny Capacity
x10
Trapper Capacity
x60
Babylons Units Multiplier
x15
Base Beginner Protection
72 hrs
Oasis Parameters
Oasis/Village Base Storage
80000
Oasis troops regeneration time
720 minutes
Oasis Hour Production
1600
Oasis Percentage Resources
can be Raided from Village
10%
Diplomacy Parameters
NAP/Confederates Limit
Diplomacy disabled
WAR Limit
No
WAR Defensive Bonus Multiplier
+10%
Deleted relationship Truce hours
12
Siege Parameters
Siege ATK Bonus
+20%
Siege Troop Travel Delay Multiplier
x1.5
WAR Siege Troop Travel Delay Multiplier
x1.1
Siege: one Commander conquers the village
No
Tribe Parameters Merchant
Merchant Capacity Romans
2600 x30
Merchant Capacity Teutons
700 x30
Merchant Capacity Celts
1000 x30
Merchant Capacity Greeks
2750 x30
Merchant Capacity Carthaginians
1900 x30
Merchant Capacity Egyptians
1500 x30
Merchant Capacity Mongols
750 x30
Merchant Capacity Atlanteans
5000 x30
Merchant Capacity Persians
700 x30
Merchant Capacity Scythi
500 x30
Tribe Parameters Merchant Speed
Merchant Speed Romans
26 fields/h x5
Merchant Speed Teutons
22 fields/h x5
Merchant Speed Celts
34 fields/h x5
Merchant Speed Greeks
26 fields/h x5
Merchant Speed Carthaginians
26 fields/h x5
Merchant Speed Egyptians
34 fields/h x5
Merchant Speed Mongols
22 fields/h x5
Merchant Speed Atlanteans
38 fields/h x5
Merchant Speed Persians
22 fields/h x5
Merchant Speed Scythi
22 fields/h x5
Tribe Parameters Cranny Capacity Resources
Cranny LVL 10 Capacity Romans
1000 x1 x10
Cranny LVL 10 Capacity Teutons
1000 x1 x10
Cranny LVL 10 Capacity Celts
1000 x4 x10
Cranny LVL 10 Capacity Greeks
1000 x1 x10
Cranny LVL 10 Capacity Carthaginians
1000 x3 x10
Cranny LVL 10 Capacity Egyptians
1000 x3 x10
Cranny LVL 10 Capacity Mongols
1000 x1 x10
Cranny LVL 10 Capacity Atlanteans
1000 x10 x10
Cranny LVL 10 Capacity Persians
1000 x1 x10
Cranny LVL 10 Capacity Scythi
1000 x1 x10
Wall Defensive Percentage * Level
Romans
+2% x WallLevel
Teutons
+1% x WallLevel
Celts
+1.5% x WallLevel
Greeks
+2% x WallLevel
Carthaginians
+2% x WallLevel
Egyptians
+1.5% x WallLevel
Mongols
+1% x WallLevel
Atlanteans
+9% x WallLevel
Persians
+1% x WallLevel
Scythi
+1% x WallLevel
Building Resistance Factor (Building Level Multiplier)
Romans
1.7x Building Level
Teutons
1x Building Level
Celts
1.5x Building Level
Greeks
1.7x Building Level
Carthaginians
1.7x Building Level
Egyptians
1.5x Building Level
Mongols
1x Building Level
Atlanteans
8x Building Level
Persians
1x Building Level
Scythi
1x Building Level
Catapult Factor Multiplier
Romans
4x
Teutons
6x
Celts
2x
Greeks
2x
Carthaginians
3x
Egyptians
2x
Mongols
4x
Atlanteans
2x
Persians
2x
Scythi
6x
Tribe Parameters Cranny Reduction Atk bonus
Cranny Raid Reduction Factor Romans
Enemy Capacity x1
Cranny Raid Reduction Factor Teutons
Enemy Capacity x0.2
Cranny Raid Reduction Factor Celts
Enemy Capacity x1
Cranny Raid Reduction Factor Greeks
Enemy Capacity x1
Cranny Raid Reduction Factor Carthaginians
Enemy Capacity x0.3
Cranny Raid Reduction Factor Egyptians
Enemy Capacity x1
Cranny Raid Reduction Factor Mongols
Enemy Capacity x0.7
Cranny Raid Reduction Factor Atlanteans
Enemy Capacity x1
Cranny Raid Reduction Factor Persians
Enemy Capacity x0.1
Cranny Raid Reduction Factor Scythi
Enemy Capacity x0
Tribe Special Rules
Double Building Queue
(resource fields + buildings)
Romans
Greeks
Egyptians
Atlanteans
Resource Sabotage
(Espionage Center level 20)
Carthaginians
Egyptians
Scythi
-25% / -50% resources
Prisoners of War for Attacker
(Village Battle)(No Babylons)
Scythi
Prisoners of War for Defender
(Village Battle)(No Babylons)
Scythi
Atlanteans villages can be attacked
Yes
Village Tribe
Conquered village keeps its tribe
Yes
Village Tribe Change (Academy)
Active
Village Tribe Change Cost
5000 + 50
Village Tribe Change Requirements
Academy level 20
12 real hours (no server speed)
Village Tribe Change Destinations
Romans
Teutons
Celts
Greeks
Carthaginians
Egyptians
Mongols
Scythi
Village Tribe Change Effects
The village loses all its troops (also outside)
Hero, researches, upgrades and wall level are kept
Cancellable without refund


Units Information
TimeTr
Romans
55 75 75 260 260 215 130 1 8 50 5s 350s
35 200 150 420 420 350 210 1 5 20 11s 800s
140 70 70 460 460 385 230 1 7 50 13s 900s
0 55 45 200 200 120 80 1 16 0 16s 1160s
110 140 240 620 620 460 280 2 12 60 16s 1150s
380 80 90 980 980 870 520 3 8 70 18s 1300s
100 5 5 1900 1400 1800 400 10 4 0 49s 3600s
100 5 5 9050 9850 9000 3190 30 1 0 95s 7000s
2700 2600 2500 63000 60000 87000 99000 5 5 0 1226s 90700s
0 90 90 5800 5300 7200 5500 1 5 3000 364s 26900s
Teutons
Training
60 5 0 120 120 100 90 1 7 60 3s 200s
10 65 95 200 160 180 120 1 7 40 5s 350s
135 20 20 250 250 260 170 1 10 50 8s 520s
0 10 5 320 200 120 100 1 9 0 13s 920s
90 210 170 520 520 560 260 1 12 110 17s 1200s
300 25 60 700 500 660 300 3 9 100 18s 1300s
75 0 0 2000 1300 1350 170 10 4 0 55s 4000s
60 0 0 6400 6700 6100 2660 30 1 0 176s 13000s
2700 2600 2500 63000 60000 87000 99000 5 5 0 1226s 90700s
0 90 90 5800 5300 7200 5500 1 5 3000 364s 26900s
Celts
Training
5 105 135 220 190 150 100 1 8 35 5s 310s
85 35 25 260 300 330 140 1 10 45 7s 500s
0 40 40 340 300 120 100 2 17 0 16s 1160s
130 20 15 420 260 230 160 1 21 70 9s 600s
25 330 215 520 480 440 180 1 18 35 12s 860s
250 270 400 780 820 900 300 3 14 65 19s 1400s
110 0 0 1950 1555 1330 175 10 4 0 55s 4000s
80 0 0 6460 6950 6130 2690 30 1 0 163s 12000s
2700 2600 2500 63000 60000 87000 99000 5 5 0 1226s 90700s
0 90 90 5800 5300 7200 5500 1 5 3000 364s 26900s
Trap 3 3 3 3 0 0 0 2s 100s
Greeks
Training
5 95 125 180 140 120 60 1 10 45 5s 300s
95 20 15 260 260 200 140 1 6 70 9s 600s
130 330 390 520 560 600 320 3 7 5 18s 1300s
0 55 45 190 100 130 50 1 9 0 14s 1000s
135 35 15 420 320 310 210 2 16 40 9s 600s
170 300 180 480 560 540 360 3 10 50 14s 1000s
200 310 240 1500 1300 1400 500 6 5 2000 55s 4000s
80 0 0 6460 6950 6130 3410 30 1 0 163s 12000s
2700 2600 2500 63000 60000 87000 99000 5 5 0 1226s 90700s
0 90 90 5800 5300 7200 5500 1 5 3000 364s 26900s
Carthaginians
Training
5 90 90 140 160 180 40 1 11 5 3s 200s
95 25 15 260 280 260 160 1 14 100 7s 500s
60 210 195 300 330 300 200 2 9 50 11s 800s
0 50 40 120 100 80 200 2 25 0 14s 1000s
165 65 65 520 400 360 280 1 15 130 7s 480s
250 120 160 640 580 580 300 2 12 60 18s 1320s
750 750 750 2500 2300 2100 3000 15 6 2000 122s 9000s
70 0 0 9450 6850 9100 2790 30 2 0 122s 9000s
2700 2600 2500 63000 60000 87000 99000 5 5 0 1226s 90700s
0 90 90 5800 5300 7200 5500 1 5 3000 364s 26900s
Egyptians
Training
10 40 40 90 100 60 30 1 11 50 4s 270s
10 125 115 190 200 160 40 1 9 65 5s 300s
75 25 15 260 280 200 80 1 8 80 11s 800s
0 25 15 120 200 80 80 3 20 0 9s 660s
55 230 230 420 300 420 320 1 11 120 11s 800s
250 55 45 620 580 520 400 2 10 250 13s 900s
60 0 0 1950 1555 1330 175 10 4 0 55s 4000s
80 0 0 6460 6950 6130 2690 30 1 0 163s 12000s
2700 2600 2500 63000 60000 87000 99000 5 5 0 1226s 90700s
0 90 90 5800 5300 7200 5500 1 5 3000 364s 26900s
Mongols
Training
45 50 45 170 140 160 40 1 7 45 3s 200s
140 5 0 300 200 120 120 1 8 65 9s 650s
0 5 5 320 200 120 100 1 17 0 12s 820s
140 15 15 420 500 380 380 2 20 105 10s 700s
95 220 240 520 500 300 260 2 19 75 14s 1000s
340 55 45 500 550 800 400 3 19 250 17s 1200s
75 0 0 2000 1300 1350 170 10 4 0 55s 4000s
60 0 0 6400 6700 6100 2660 30 1 0 163s 12000s
2700 2600 2500 63000 60000 87000 99000 5 5 0 1226s 90700s
0 90 90 5800 5300 7200 5500 1 5 3000 364s 26900s
Atlanteans
Training
0 50 50 80 110 80 60 1 13 0 5s 300s
0 65 85 120 200 170 120 1 6 0 7s 500s
55 110 125 160 240 220 160 2 8 50 9s 600s
0 90 30 140 140 90 100 2 13 0 12s 880s
0 360 170 360 340 360 300 2 10 0 12s 860s
140 190 300 440 380 500 340 3 13 90 13s 920s
0 55 65 240 120 110 40 3 5 0 7s 500s
0 380 460 1000 300 600 200 4 4 0 17s 1200s
2700 2600 2500 63000 60000 87000 99000 5 5 0 1226s 90700s
0 90 90 5800 5300 7200 5500 1 5 3000 364s 26900s
Persians
Training
5 60 55 200 100 220 120 2 10 10 5s 300s
220 50 35 260 420 260 140 3 26 190 14s 1000s
380 20 15 600 1060 880 220 5 5 10 17s 1200s
0 25 15 100 120 40 80 1 16 0 7s 500s
20 80 170 200 380 280 120 2 20 190 15s 1040s
430 15 10 1400 840 1200 440 5 8 10 19s 1400s
50 5 5 1900 1650 1750 670 10 5 0 55s 4000s
70 5 5 6460 6950 6130 3300 30 1 0 163s 12000s
2700 2600 2500 63000 60000 87000 99000 5 5 0 1226s 90700s
0 90 90 5800 5300 7200 5500 1 5 3000 364s 26900s
Scythi
Training
120 0 0 105 80 45 40 1 7 15 3s 210s
0 70 55 200 160 170 110 1 6 35 5s 360s
150 0 0 270 150 300 90 1 6 120 9s 600s
0 10 5 300 180 120 90 1 9 0 13s 900s
150 0 0 500 360 400 220 2 19 135 10s 680s
395 0 0 720 520 680 340 3 13 90 18s 1320s
65 0 0 2000 1350 1350 180 10 4 0 55s 4000s
70 0 0 6400 6700 6100 2660 30 1 0 163s 12000s
2700 2600 2500 63000 60000 87000 99000 5 5 0 1226s 90700s
0 90 90 5800 5300 7200 5500 1 5 3000 364s 26900s

Training Time consider server speed x10 and building level 20.
No Artefact, No Horse Drinking Trough in the formula here.
Last column is original timing, speed 1, level 1.

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